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Looking to hire CGI experts for your project? I am an emmy-nominated VFX artist happy to help.

Emmy-nominated 3D environment technical artist, working at the intersection of physical accuracy and procedural design. Selected works includes Stranger Things, The Last of Us, Fallout, Shazam! and The King's Man.

My focus is on natural systems and the construction of procedural worlds shaped by the logic of real environments. Landscapes erode, freeze, fracture and reform according to physical principles, and my work follows those forces with intention rather than simple approximation. Large-scale cities follow their own internal order, from the cadence of their grids to the hierarchy of their spaces - and studying that structure guides my approach to urban design. I have worked with major vfx teams to bring cities such as New York and Los Angeles to the screen with highest accuracy and detail.

Originally trained in game development before moving into VFX, I combine deep knowledge of optimization with the standards of high-end cinematic artistry.

Expertise
  • Procedural Modeling
  • Environment & Terrain Systems
  • City Layout & Urban Logic
  • Lighting, Material & Look Development for Environments
  • Photogrammetry Workflows
  • Digital Sculpting & Hardsurface Modeling